This game earmarks our return to games development after many years and also shows our ability to create
original, interesting and addictive game content. The idea of the game is simply to route crates from
various production line machines to a packing area. The problem for you as a player is that these crates
are volatile and contain various fireworks, and you must re-order them into the order specified within a
time limit. This means you will often have to devise ways to keep the crates in motion without causing
them to collide, which usually will result in various devastating and pretty chain reactions unless
your own reactions are fast enough!
The game is currently in late alpha stages and quickly approaching beta. Below is a download for the latest
alpha version, which requires Windows® Vista or later with at least DirectX 11.
Comments about the game so far or its install process are welcome, please see the contact us page for contact
information, Google Hangouts contact is preferable.
I aim to release new installers on a weekly basis showing new features and advancements until the game is finished.